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Thread: OpenSauce Halo CE SDK Update #2 (RC)

  1. #71
    おはようございます klange's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Trying the native Windows DX hacks, maybe they'll help get this running in the classic replacement "mode"...

  2. #72
    Movie Maker Siliconmaster's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by AdmiralBacon View Post

    "Cannot allocate the required memory. Some other application has loaded where Halo needs to be located."
    FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
    Yeah, it's either IE if you're using the default halo program, or it's DXtweaker- that program now gives me the same error with OS.

  3. #73
    おはようございます klange's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by Siliconmaster482 View Post
    Yeah, it's either IE if you're using the default halo program, or it's DXtweaker- that program now gives me the same error with OS.
    I'm not even on Windows. I don't even have IE (or DXtweaker). Sounds like a very general problem with numerous causes.
    (And for the record, it's not something I did, as all the U#1 versions work fine)

  4. #74
    j͆ͪ͟c̓̊͜a̎ͨ̈́ͧṗ̵ ̏ͭ̃sͪ̊͊̒͌̒̏t͗͗ͩͮo̧̊̒̎̽̇̌̋ṗ̸ͪ͑ͩ̐ InnerGoat's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by jcap View Post


    Quote Originally Posted by Kornman00 View Post
    Sounds like the IE update error (supposedly). Why do you have IE on your computer ?

    Also, new DX dll in OP. Rename your SoftTH's "d3d9.dll" to "d3d9_proxy.dll" to have it run along side Yelo. Don't cry to me if you have problems running both though.
    holy shit this fukken owns you own

  5. #75
    Senior Member Hunter's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    haloce.exe still exceptions when the .dll is in my root directory... How do I find the error code?

    And just so you know, I am running Windows 7 with DirectX11 according to dxdiag.

  6. #76
    Kid in the Hall Kornman00's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by Kornman00 View Post
    On XP, I believe there is a way to save the Exception Data of which it notoriously Gathers. Try clicking the "View Details" linkish looking thing (IIRC) and see if it lets you.

    On Vista its a little different. This difference actually made developing hacks like Yelo more time consuming to debug on my end as the amount of steps involved.
    1) Control Panel->Problem Reports and Solutions->View problem history
    2) Find HaloCE (or it may be the name of the dll, dx3d9.dll or w/e)
    3) Right click->View problem details.
    4) Copy to clipboard & pasta in your post
    5) ???
    6) Fix?
    7) Deficit
    .

  7. #77

    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by Hunter View Post
    haloce.exe still exceptions when the .dll is in my root directory... How do I find the error code?

    And just so you know, I am running Windows 7 with DirectX11 according to dxdiag.
    Obviously need a d3d11.dll!

  8. #78
    Senior Member Hunter's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Here is what I got;
    Source
    Halo

    Summary
    Stopped working

    Date
    *22/*07/*2009 12:29

    Status
    Not reported

    Description
    Faulting Application Path: C:\Program Files (x86)\Microsoft Games\Halo Custom Edition\haloce.exe

    Problem signature
    Problem Event Name: APPCRASH
    Application Name: haloce.exe
    Application Version: 1.0.8.616
    Application Timestamp: 489a3b7e
    Fault Module Name: haloce.exe
    Fault Module Version: 1.0.8.616
    Fault Module Timestamp: 489a3b7e
    Exception Code: c0000005
    Exception Offset: 00069647
    OS Version: 6.1.7100.2.0.0.256.1
    Locale ID: 2057

  9. #79
    and Masterz1337 too! Advancebo's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by jcap View Post


    cheater ):

  10. #80

    Re: OpenSauce Halo CE SDK Update #2 (RC)

    I was able to run Xfire with the latest version of Yelo with these command line arguments:

    -console -window -vidmode 1280,800,59

    I wasn't able to get it working a second time though... Damnit jfap, I want my triple monitor setup!

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