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Thread: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

  1. #261
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Alright. I'm feeling somewhat better today so I'm working on V2. I'm going to try a new door sync method on the panic hill and then were going to get everyone in a server and see if anyone can break it.
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  2. #262
    For Gnomejas sevlag's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by Inferno View Post
    Alright. I'm feeling somewhat better today so I'm working on V2. I'm going to try a new door sync method on the panic hill and then were going to get everyone in a server and see if anyone can break it.
    so you need me and pyong to mash the buttons abunch right?
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  3. #263
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Yep.
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  4. #264

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    K hopefully inferno is going to fix the sync problem !

    On an other hand, I couldn't stop thinking of someone here saying the panic room wasn't useful enough.. other than when you teleported with flag through random tele on it... it's true it's not useful enough as it is.. so yesterday, I thought of adding some "panic" teleporters at some strategic places witch will help make the panic room more frequented and really deserves the panic room name... (if you panic, you take the teleporter to the panic room lol) ... these tele also can be usefull to go from teh dark side of the island to the beach side (note that these are no shortcuts lol).
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  5. #265
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Wait uh.... Wallhax?



    Don't worry I already fixed it.
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  6. #266
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Heh, nice one right there.
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  7. #267
    the time is now tythespy's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by yoyorast View Post

    On an other hand, I couldn't stop thinking of someone here saying the panic room wasn't useful enough.. other than when you teleported with flag through random tele on it... it's true it's not useful enough as it is..
    TBH i think the s.lazer should be between the plum tree and the rock by the panic room, just like the panic sniper in the water in V1... I know your not moving any more weapons =-/
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  8. #268
    SDavis Juice sdavis117's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by Inferno View Post
    Wait uh.... Wallhax?


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  9. #269
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Alright I fixed the shortcut. Permanently and indefinitely. It's a giant ass kill trigger.

    BUT HERES THE TWIST it ignores banshees but kills any other vehicle or player that enters it.

    INGENIOUS!
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  10. #270
    the time is now tythespy's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    I'm guessing the no cheat sing and auto lazer is no more?
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