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Thread: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

  1. #291
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    A 2 person test is a lot simpler to organise and can do what it needs to when there's only relatively safe and small bugfixes being implemented.
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  2. #292

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by n00b1n8R View Post
    A 2 person test is a lot simpler to organise and can do what it needs to when there's only relatively safe and small bugfixes being implemented.
    This guy knows what's going on.
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  3. #293

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by Inferno View Post
    I was at taco bell...

    I fixed everything and made you a present yohan.
    Very good! A present?
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  4. #294
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    I just tested with Lancer, Yoyo, and one other person, absolutely unplayable as a client connecting to the server. Halo's FPS chart showed 0 the whole time.

    I loaded the map as a LAN server, and it ran fine, and I also played a few rounds of stock maps on another server, and it ran fine. Also, my framerate went up to about 10 or so when my connection dropped while in the server. This makes me think that the sync scripts are causing this.

    The other guy that was testing was also having the same issue.
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  5. #295

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Locke, Wolf, and p0lar all had this FPS issue, while Yoyorast and I were unaffected for some reason. Other than that, everything works as intended, syncs are working, kill box for shortcut is working, doors/shields/random tele is working, and it all worked with Rec0's app as well. This leads me to believe that there's only a few commands in the devicator that cause problems with the map, I'll disable these commands and there won't be any problems using it.
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  6. #296

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    More fps issues? Did you "optimize" the map?
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  7. #297

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    You can't "optimize" the map when it's on a dedicated server.
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  8. #298
    . .Wolf™'s Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Probably a script problem,no big deal,it also worked normally for me when i hosted my own server and on LAN,same worked for Polar i believe.
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  9. #299
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by Freelancer View Post
    Locke, Wolf, and p0lar
    PROTIP: I am Locke. I was aliasing last time I played CE and CBA to change the profile.
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  10. #300
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Most people have no problem with yoyov2. It's probably a computer/operating system. Thing
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