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Thread: [WIP] Precipice

  1. #121
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Precipice

    If you need to reduce tag space talk to me.

  2. #122
    Neanderthal Dwood's Avatar
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    Re: [WIP] Precipice

    Quote Originally Posted by Inferno View Post
    If you need to reduce tag space talk to me.
    Yeah man I have no idea how you got YoYoV2 to compile at all. That map's got more tags than CMT SPv2.

  3. #123
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    Well, since even with all tags deleted off the map, the file is still .44 Mb too large, I can only take sapien screenshots.

    The pads ingame, with banshees since the wasps are still being problematic:





    I guess I'm going to have to do some major optimizing before I continue anything else. Drat.
    Last edited by Siliconmaster; October 11th, 2009 at 09:28 PM.

  4. #124
    Neanderthal Dwood's Avatar
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    Re: [WIP] Precipice

    Message Inferno.

  5. #125
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    Already did. He led me through the globals.globals routine, but it only cut down a few decimal points. I think the only way I can continue is by getting rid of useless faces. Unfortunately, that's harder than just deleting some tags.

  6. #126
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    Re: [WIP] Precipice

    Quote Originally Posted by Siliconmaster482 View Post
    Already did. He led me through the globals.globals routine, but it only cut down a few decimal points. I think the only way I can continue is by getting rid of useless faces. Unfortunately, that's harder than just deleting some tags.
    Have you tried to use OS_Tool to compile?

  7. #127
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: [WIP] Precipice

    That wall looks extremely bland in the second sapien picture. How big is it?

  8. #128
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    Quote Originally Posted by ThePlague View Post
    That wall looks extremely bland in the second sapien picture. How big is it?
    I refer you to a picture in the OP:


    See that gargantuan diagonal canyon wall? Yeah. It's about... 3000 feet 19409.8 3ds units tall. Well aware that it needs to be interestingified, but it's so huge that it will be a project in itself.
    Last edited by Siliconmaster; October 11th, 2009 at 11:29 PM.

  9. #129
    and Masterz1337 too! Advancebo's Avatar
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    Re: [WIP] Precipice

    It depends how many polys it is.

  10. #130
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    The map, or the wall? There are just a lot of places that could use optimizing.

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