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Thread: Quick-Crit 2010

  1. #1211
    chilango Con's Avatar
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    Re: Quick-Crit 2010

    Took this photo of some arts students splashing and crying in the fountain.



    Good times were had by all.

  2. #1212
    Neanderthal Dwood's Avatar
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    Re: Quick-Crit 2010

    Why were they crying?

  3. #1213
    Cancer paladin's Avatar
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    Re: Quick-Crit 2010

    because they think prancing around is "art"

  4. #1214
    Senior Member thehoodedsmack's Avatar
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    Re: Quick-Crit 2010

    That's a really nice fountain.

  5. #1215
    chilango Con's Avatar
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    Re: Quick-Crit 2010

    Quote Originally Posted by Dwood View Post
    Why were they crying?
    I saw this line of people marching across the center field. They were dressed like that and had black paint smeared all over their body at random. I figured shit was goin' down so I bring out my camera and start taking pictures. They climb up onto that fountain and just stand there, motionless, while the crowds gather. Then they started yelling and screaming and crying, descending into the lower pool to splash around a bit. After about 10 minutes of this, they put on their serious faces and walked out in a line. Crowd: *not sure if clap*

  6. #1216
    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2010

    Sometimes I am ashamed to be an art student.

  7. #1217
    Senior Member Rentafence's Avatar
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    Re: Quick-Crit 2010

    Quote Originally Posted by Con View Post
    I saw this line of people marching across the center field. They were dressed like that and had black paint smeared all over their body at random. I figured shit was goin' down so I bring out my camera and start taking pictures. They climb up onto that fountain and just stand there, motionless, while the crowds gather. Then they started yelling and screaming and crying, descending into the lower pool to splash around a bit. After about 10 minutes of this, they put on their serious faces and walked out in a line. Crowd: *not sure if clap*
    Interior semiotics?

  8. #1218
    Senior Member =sw=warlord's Avatar
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    Re: Quick-Crit 2010

    Working on getting a decent skybox in Crysis.
    Got the terrain fleshed out, got some forerunner constructs all worked out and modulated so I can rearrange how I please but I'm looking into setting up sky boxes via the editor.
    I want to know if there's anything else to be done to the Halo ring to look like that it's actually in space.
    I currently have it set as a distance cloud and a render of the ring exported from 3ds max with a alpha channel.
    Any tip's or suggestions on what to change about the ring would be appreciated.
    Also any tutorials anyone thinks maybe usefull for lighting scenes would be appreciated as well.
    Last edited by =sw=warlord; October 29th, 2010 at 10:59 AM.

  9. #1219
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Quick-Crit 2010

    Fade it out more; it shouldn't appear quite so vividly.

  10. #1220
    chilango Con's Avatar
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    Re: Quick-Crit 2010

    The clouds should cover it up for one, but I think the brightness doesn't need to much adjustment. Fade it just a little bit.

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