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    Is bad, really bad SMASH's Avatar
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    Some generic mapping Qs...

    Ok, so a few questions:

    1. If I model a level in MAX and import it as a model how do you do custom collision? I've tried before and couldn't get it to work.

    2. Do I put a skybox in the model or is that later?

    3. Does anyone know a good custom map tutorial to follow? Or mb someone who modeled a level in MAX can make one...
    Last edited by Timo; November 22nd, 2010 at 09:11 PM.
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