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  1. #1
    The Silent Photographer Zeph's Avatar
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    Moving into animation

    Yeah, for a few of the things I'm doing for school, I'm needing to animate for Unreal 3. I understand the process and can do it in Maya, but I'd really prefer to get it done in Max. Anyone able to make a simple tutorial on how to get things, weapons for now, rigged so they'll export with Actor X?
    Last edited by Timo; November 22nd, 2010 at 08:08 PM.
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