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    Advanced High Quality Lightmapping

    Epicness has been produced.


    Awesome lightmapping method:

    HaloCE's Lightmapping:

    Awesome lightmapping method:

    HaloCE's Lightmapping:

    Awesome Lightmapping method:

    HaloCE's Lightmapping:

    Awesome Lightmapping method:

    HaloCE's lightmapping method:


    No competition.

    As you can see. My method has:

    • Raytracing
    • Shadows for objects with transparency
    • Softer GI
    • Dithering
    • Self illumination
    • Shadows for scenery
    • Physically correct lighting

    Some things to know:

    All of my major lightmaps are at 2048x2048. Minor lightmaps are at 1024x1024. Dithering is using the Floyd-Steinberg method. Lightmaps are in-fact baked in 3ds max 2009.

    This tutorial was made with the use of VRAY and Ather, both are included in the tutorial



    Download Tutorial


    http://files.h2vista.net/tutorials/d...apping_tut.rar
    Last edited by DEElekgolo; December 24th, 2008 at 01:22 PM. Reason: No u
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