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    Senior Member killer9856's Avatar
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    UT3 Material help!

    Im using a vertex blended model, and I made my material for the diffuse. The thing is I want my normal to show, but I have no clue how to. Would a kind fellow help me with this?

    EDIT: Fixed the normal map issue, but now my main material is messed up. Can someone help me on xfire?
    Last edited by Timo; November 22nd, 2010 at 08:01 PM.
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