Quote Originally Posted by Epsilon927 View Post
I just downloaded the engine room map to check it out. Apparently, the AI not syncing doesn't matter, because the map is rather large-ish (in my opinion), and there's so much AI, that you can't keep track of which ones appear not to sync. That doesn't mean that the map has some secret and special method to keep AI from creating duplicates that don't die.

The fact is, AI not syncing doesn't lie in the map, but it lies in the game itself. The game doesn't transfer AI status over the internet. All AI that you see, when you're the client, are actually controlled by the local machine, aka your own computer.
Mhm, so what your saying is that it's just an illusion? of how the ai spawn and how big the map is that there are still duplicates of the ai but I just can't see them because of the sheer number of ones that actually work? So, to at least duplicate that effect in my map, would I have to increase the number of ai? and possibly make it so that the ai come out of a one way only door so the duplicates spawn inside and cannot be seen by players?