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Inferno 3 Years and 11 Maps... April 22nd, 2010, 07:42 PM
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  1. #1
    Untruely Bannable~ Inferno's Avatar
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    3 Years and 11 Maps...

    A great ending to a humble beginning...

    My first mapping project for CE and my last mapping project for CE. 3 years is a long time and each map has evolved bit by bit and improved with each build and remodel. I hope you enjoy playing them as much as I did developing them.

    NEED A DISPENSER HERE

    Here's a quick run down of each map and its play style:

    Amplitude - This map uses a heavily modified version of the lockout model from halo 2. I personally remodeled many sections and completely re-textured it from the ground up. I also did the environmental modifications to improve the visuals. This is definitely a great Slayer and Team Slayer map for 4 to 8 players.

    Circle Pit
    - One of the first maps I ever made, though it has changed a great deal since back then. This map is built for 1 on 1 and 3 player FFA. It uses a lot of shield doors and grav lifts to increase the game play and make it harder to grenade spam your way out of any situation.

    Dismal
    - This map uses parts of 343 Guilty Spark and Grove to create a nice interesting Vehicle CTF map for about 10 to 16 players.

    Harbinger - Most people will recognize this map from Halo 2. It is not a rip though. The model was originally done by snafubar. I later picked it up and remodeled it to improve the game play and then I used textures from halo 2 to unwrap it. It's great for Slayer, CTF and King of the Hill. It's also a great snipers map. I suggest anywhere between 4 and 10 players for this.

    Highground - This map takes inspiration from Halo 3 but is not a remake. Too play this map properly make a game type that is 1 Flag CTF with a 3 minute offense to defense switch and a 3 minute time limit with 3 capture to win. This will be a lot like 1 flag from halo 3. The map is fun for about 4 to 8 players on 1 Flag CTF and Slayer.

    Lefty - Have you ever wondered what HangemHigh would be like if it were symmetrical? Well here's the result. It was a simple map to make but it played exceptionally well in Slayer, King of the Hill and CTF. I suggest 4 to 12 players for this map.

    Pipeline
    - This is a nice snowy map designed primarily for Slayer but also is fun for oddball and king. It's a small map so 2 to 6 players is all you need.

    Snowtrap
    - Everyone should recognize this map by now. It is some of the best fun you will have in snipers and CTF for halo ce. Its a massive map so you will need at least 12 to 16 players.

    Station Omega
    - This map is basically "The Pit" from halo 3 based on a space station. It's a fun map and great for 4 to 8 players especially on CTF and Team Slayer.

    Substation
    - This map is based on a forerunner structure built inside of a cave in a ocean cliff side. It's a cool environment with a good variation in game play between sniping and CQC. It's a great map for 4 to 8 players in Slayer and CTF.

    Vertigo
    - Vertigo is a simple arena map with a nice twist on vertical combat with interesting side rooms that link the map together to improve flanking and ambushes. It's a great 1v1 map and can support up to 6 players in Oddball and Slayer.



    Modifications:


    - Default Field of View is set to 85 on all of the maps
    - The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.
    - Backpack weapons are integrated into all of the maps.
    - The mongoose from yoyorast island 2 has been added to some of the maps.
    - Assault Rifle accuracy SLIGHTLY increased
    - Plasma Rifle damage increased
    - Plasma Pistol tracking increased
    - Needler increased damage and tracking
    - Fuel rod is now a charge based gun that is similar to the spartan laser.

    Download


    All Maps
    Seperate Rars


    Halomaps, since the main links appear to be down now.
    http://hce.halomaps.org/index.cfm?fid=5251 - Amplitude
    http://hce.halomaps.org/index.cfm?fid=5252 - Circle Pit
    http://hce.halomaps.org/index.cfm?fid=2969 - Dismal
    http://hce.halomaps.org/index.cfm?fid=5253 - Harbinger
    http://hce.halomaps.org/index.cfm?fid=5254 - Highground
    http://hce.halomaps.org/index.cfm?fid=5255 - Lefty
    http://hce.halomaps.org/index.cfm?fid=5256 - Pipeline
    http://hce.halomaps.org/index.cfm?fid=5257 - Snowtrap
    http://hce.halomaps.org/index.cfm?fid=5258 - Station Omega
    http://hce.halomaps.org/index.cfm?fid=5259 - Substation
    http://hce.halomaps.org/index.cfm?fid=5260 - Vertigo
    Last edited by teh lag; June 6th, 2010 at 08:58 AM.
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