like how 2 bytes of hex represent unicode.
00 31 = 1 (I think)
81 E4 = ? (I sure annoyed alot of people with it ingame)
why would it also cause the game to overload/crash?
like how 2 bytes of hex represent unicode.
00 31 = 1 (I think)
81 E4 = ? (I sure annoyed alot of people with it ingame)
why would it also cause the game to overload/crash?
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks