Quote Originally Posted by Con
bump
Would it be possible to get the old OS menus like FOV/HUD scaling back in the new version?
I've got those options in my old code for this version. If i've got some time (which is scarce at the moment) i'll give it a look over to see if its stable and post it up.

Quote Originally Posted by Ifafudafi
So I finally decided to give this thing a try and for the most part it's awesome but Elites (and only Elites) have the motion blur applied to them at all times, whether they're moving or not. Is that something on my end
The velocity is only calculated for the BSP since getting the velocity of game objects is a bitc....significantly more difficult. However, the blur shader will blur over the edges of scenery so that they don't pop out as much when moving around. If your getting blur on elites then I could do with a screenshot to see if it is going wrong.