Quote Originally Posted by Arteen View Post
I would like to be associated with this. It would make mapmaking in Forge feel a bit more worthwhile. I'm not sure how roles would work in this, though. Forge is a heck of a lot simpler and more user-friendly than regular mapmaking, so you hardly need more than one or two people to make a map. Modding teams like CMT are more specialized because there is much more to do. But even with CE, most of my maps have been one-man jobs. I could see this working as a way to help members polish and playtest their maps.
Yes. All of this.

Quote Originally Posted by Arteen View Post
It's a bit pathetic though, wasting all this talent to play with virtual Legos!
Yeah, really. At least there's major improvements from Halo 3. Halo 3 was more like building with virtual LEGO blocks. Reach is closer to building with ripped geometry in Max. While we still won't be able to create custom weapons, vehicles, or textures, or sounds, at least we can have fun recreating classic maps and even new ones in Reach. Hell, maybe because it's so easy to make a map in Reach, we might see some forge designs come into CE?
Or at least it would hold us over until Halo Reach PC.

Quote Originally Posted by t3h m00kz View Post
I have full intentions of remaking Hang Em High the day the game is released.
Who says it isn't already done? :o