Hey, I was trying to make advanced lightmaps, and i had to import the BSP as an OBJ.
I think i must say that i'm on 3ds max 2010, and i'm french so i dont understand 100% of technical language.
Every single time I try to import a model, the UVWs looks screwed, like this :


I looked at the unwrapping, and almost all the points are collapsed in the lowest left corner of the main tile.
here are my obj import settings


How to fix this ?