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INSANEdrive The Halo PC Engine August 30th, 2011, 10:01 AM
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Zeph I would be making maps if I... August 31st, 2011, 09:57 PM
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  1. #11
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    Aug 2011
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    Re: The Halo PC Engine

    TM would like to introduce 343industries to our custom single player series of levels, which is the result of a great team-effort and goes by the name of Project Lumoria.





    Project Lumoria is a 2 map episodic series of Halo Custom Edition single player levels set in an exciting new environment at the start of the war between Humans and Covenant.
    The goal of this project is to go back to the roots of the original Halo 1 gameplay and offer an enjoyable experience that feels like something that could stand right alongside the original campaign.
    That said we do include some custom assets, but we do our best to make them feel like they could fit in the default tagset. We also tweak existing default tags to better suit our needs for our intended gameplay experience.

    One example of one of our custom additions is the inclusion of the Halo e3-2000 shield wielding elite:


    And another example is the inclusion of the e3-2000 Covenant Shadow vehicle, illustrated below:


    -PROJECT LUMORIA: EPISODE ONE-

    Description: At the start of the Human-Covenant war, a scientific expedition into the outer regions of human space stumbled upon a previously unknown planet, later to be named Lumoria. The planet was home to various new species of fauna and flora, and several mysterious structures appeared to be dotted across it's lush environments. They would later realize that Lumoria was in fact an artificially constructed planet, carved into what it is now by the "Forerunners". Shortly after the planet's discovery however, the Covenant made landfall and disabled the expedition's ship. Most of the crew was killed or captured, though some managed to stay hidden and set up a beacon. Several days later the UNSC would pick up the distress signal.



    Now The Endless Horizon, a frigate class ship, is sent in to execute a low-profile search and rescue operation.
    On board is May, a female Spartan II supersoldier. Bred for combat, built for war.
    Along her side are a hardy group of higly trained ODST's, lead by Gunnery Sergeant Brandon Keiffer.

    Here you can see the official (but now outdated) trailer for the first release of Project Lumoria: Episode One

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    And here you can see a small gameplay preview we did for episode one when it still was in an early development stage

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    Here are some screenshots of Lumoria: Episode One, along with a handy .zip file for those who want to download them to their pc



    And here's the rest of them:



    The .zip file containing the 25 screenshots:
    http://www23.zippyshare.com/v/63077802/file.html

    More Media can be found at the bottom of this post, including several Vidocs we have done during our development process.

    Project Lumoria: Episode 1 was released last year and updated a bit later. But after more user feedback we decided to work on another update, which will be released alongside Episode 2 when it is completed.

    Project Lumoria was very well received amongst players, totaling over 20 000 downloads from various hosting websites.
    It averaged a user rating of 9.2/10 on hce.halomaps.org and an average rating of 9.1 on www.modDB.com, making it the highest rated customly crafted single player level for Halo CE to date.

    An example of how we approach our level design is detailed below:
    http://www.modacity.net/forums/showt...Player-Mapping

    The initially updated version of Episode 1 can be found here:
    http://hce.halomaps.org/index.cfm?fid=5909

    A detailed and honest review of the initial release can be found here:
    http://halosource.forums.gs/t156-dev...s-reviews#1519

    Devil Mingy sums up his review with these inspirational and motivating words:

    "I know what you're saying. It's too harsh to judge a fan-made mod like this. I shouldn't be comparing it on the same scale as Bungie's work. However, for as negative as the review has been, the scale that I'm grading it on is the best compliment I can give it. This map is so good that is deserves to be judged on the same level; the first custom level I have ever played for Halo: CE that feels like it could've been made by Bungie. It may not try to stray from Bungie's established encounter structure, but the fact that it can match and, at times, surpass it is a triumph. Anybody who owns Halo PC should try this map out. "

    -PROJECT LUMORIA: EPISODE TWO-

    Currently TM is working on Project Lumoria: Episode Two, which will conclude the story-ark that you embarked upon in the first episode.
    For episode two we have further improved upon our level design, taking all our experiences and user feedback from our first episode into consideration.



    So far we are about halfway in the development process of Episode Two.

    We have shown off one of our new encounters in the Halo CE3 event, shown here:

    NEED A DISPENSER HERE

    Below are some screenshots showing off Lumoria: Episode Two at an early stage of development:



    And here's the rest of them:















    -MEDIA-

    Teaser
    http://www.youtube.com/watch?v=cqaomsxv3Sw

    Vidoc 1
    http://www.youtube.com/watch?v=ouxPcOfZTq8

    Episode One gameplay preview by Higuy (Vidoc 2)
    http://www.youtube.com/watch?v=UJuaLgFDdSY

    Episode One gameplay preview by L0d3x
    http://www.youtube.com/watch?v=CSbc4QHseNw

    Vidoc 3
    http://www.youtube.com/watch?v=A7slkG4Qfps

    Official Trailer
    http://www.youtube.com/watch?v=U_v6P63k_KA

    Episode Two gameplay preview at Halo CE3
    http://www.youtube.com/watch?v=A7slk...layer_embedded

    DOWNLOAD EPISODE ONE:
    http://hce.halomaps.org/index.cfm?fid=5631

    EPISODE ONE RELEASE THREAD:
    http://forum.halomaps.org/index.cfm?...&topicID=35231

    Moddb page
    http://www.moddb.com/mods/project-lumoria

    Our website
    http://www.lumoriace.com

    Halomaps Episode Two thread
    http://forum.halomaps.org/index.cfm?...&topicID=37905

    Modhalo Episode Two thread
    http://www.modhalo.net/index.php?/to...a-episode-two/

    -CONTACT-

    If you would like to contact the team behind Project Lumoria you can do so by sending an e-mail to: mail@lumoriace.com

    E:@Moderators: feel free to delete the attachments, wasn't sure how much quota I had so went with Imageshack after all
    Last edited by TM_updates; September 2nd, 2011 at 01:33 AM.

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