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Thread: Scythopolis

  1. #21

    Re: Scythopolis

    Can't is such a strong word... I will find a way. I know it is possible, and there are some terrific, er, what would you call them, hackers? in this community and I know they will figure it out- BUT I'm not counting on someone to get it for me, so I will figure it out on my own if need be.

    And the "impossibility" of making custom sp maps will just make Scythopolis just that much more unique.
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  2. #22
    ******...you wish Flyboy's Avatar
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    Re: Scythopolis

    Now, if you just happen to pull this off, don't be like CMT and keep the ability to make SP all to yourself (I bet they would). Share it.
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  3. #23
    Senior Member teh lag's Avatar
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    Re: Scythopolis

    Quote Originally Posted by Flyboy View Post
    Now, if you just happen to pull this off, don't be like CMT and keep the ability to make SP all to yourself (I bet they would). Share it.
    Please don't crap up this thread with another cmt shitfight.
    Last edited by teh lag; July 15th, 2007 at 09:22 PM.
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  4. #24
    "Think Different" Masterz1337's Avatar
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    Re: Scythopolis

    Quote Originally Posted by Flyboy View Post
    Now, if you just happen to pull this off, don't be like CMT and keep the ability to make SP all to yourself (I bet they would). Share it.
    I wasn't aware that we did SP in H2V. Nor we withheld SP modding tools from the rest of the community.
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  5. #25
    Senior Member Chewy Gumball's Avatar
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    Re: Scythopolis

    I don't think user made portals affect what is drawn on screen. I seem to remember something saying havoc makes that unnecessary and user made portals are for things like weather and sound environments and things like that.
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  6. #26
    ******...you wish Flyboy's Avatar
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    Re: Scythopolis

    Quote Originally Posted by Masterz1337 View Post
    I wasn't aware that we did SP in H2V. Nor we withheld SP modding tools from the rest of the community.
    Based on all your poorly locked content, it make sense that I would worry about if you guys got it first. Yes I know it's to keep the tags away from noobs, but still.
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  7. #27
    Senior Member teh lag's Avatar
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    Re: Scythopolis

    Quote Originally Posted by Flyboy View Post
    Based on all your poorly locked content, it make sense that I would worry about if you guys got it first. Yes I know it's to keep the tags away from noobs, but still.
    We would not hold back anything that would advance modding on a scale like that. Who remembers when Masterz willingly released maps with the ripped h2 tagset for people to learn from? (Much like ignorant brats want us to do with the current tagset, though the only people who want it will be no better off with this than with the old tagset.) Who remembers when Masterz was part of the group advocating for the release of the tag extractor (known now as the HEK+)? If we withold something of that scale, it would be for reasons outside of our control, such as the person who unlocked it not wanting it released due to incompleteness or potential abuse. (See: tag extraction and shitty boxmaps undeserving of the content in them). Also, what does "poorly locked content" whave anything to do with this? We don't publically release our content because of mapmakers that throw it in and assume that thier maps will now be awesome. What's this "but still"? Are you realizing your argument is coming apart? That we wouldn't hold SP back? If you wish to continue this, please take it to PMs with us. This thread doesn't need to be derailed further.
    Last edited by teh lag; July 16th, 2007 at 08:35 AM.
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  8. #28

    Re: Scythopolis

    To sort of save the thread, I'll say that after I finish Scythopolis, I'll spend a couple of weeks putting together a detailed tutorial for SP creation in Vista. I'm gonna find a way to do it one way or another, even if it means saving it as, what's the h2v name of Cairo, space_station.map?
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  9. #29
    Senior Member et_cg's Avatar
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    Re: Scythopolis

    Quote Originally Posted by Rob Oplawar View Post
    To sort of save the thread, I'll say that after I finish Scythopolis, I'll spend a couple of weeks putting together a detailed tutorial for SP creation in Vista. I'm gonna find a way to do it one way or another, even if it means saving it as, what's the h2v name of Cairo, space_station.map?
    Indeed. But it will take much work to get it through. Hopefully Korn's tools, or Prom will provide hope for such matters. Good luck.
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  10. #30
    ******...you wish Flyboy's Avatar
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    Re: Scythopolis

    Or that Select + Start thing in sapien.
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