What did you do?
Detached the objects, gave them different shader instances.
Hmm, I attached mine and they worked just fine, wonder what's wrong with that for you guys?
I have all my portals attached as one object, but each portal has different shader instances.
Mine has one shader, +portal. I guess I am lucky. I will keep this in mind in case it affects my future use.
whats +seamsealer do & how dose that work ?
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