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Thread: Adding fog and a fog shader...

  1. #1

    Adding fog and a fog shader...

    Hi.

    I was just wondoring if the editor came with anything to make fog with. If not can someone expalin to me how to make a shader for fog. Also can someone please explain how to put fog in (i mean in max). The one way i have heard of it being done is by making a plane and calling it +media and changing something in the structure_bsp. I mean if i have a shader how would a plane define a region of fog?? I am really confused (as you can clearly see) and i would really appreciate anything anyone would have to say to help me.

    Thanks alot!!!!!!!!

    P.S.-----
    GREAT JOB Kornmann, im glad you guys finnaly pulled it off, im waiting to see the final realease.
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  2. #2
    Senior Member
    Join Date
    Jun 2007
    Posts
    170

    Re: Adding fog and a fog shader...

    i havent made fog so im not so sure, but i dont think you need a shader, you just use a +media plane end edit the scenario file in guerilla to change what fog looks like, etc.
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  3. #3
    Jesus Loves You
    Join Date
    Jul 2007
    Posts
    55

    Re: Adding fog and a fog shader...

    Hey Armoman it's TrueFaith101. Making maps? I cant figure dumb max 8? I need help with makin a map in MAx 8 because Im a noob! lol
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  4. #4

    Re: Adding fog and a fog shader...

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