Results 1 to 6 of 6

Thread: Portals hate me

  1. #1
    The Child Pornographer Ki11a_FTW's Avatar
    Join Date
    Jan 2007
    Location
    NJ
    Posts
    2,661

    Portals hate me

    Well i made like a million portals for my map but i still get the same error, even when add more and more portals

    Portals are greenish blueish:



    And the error:

    Reply With Quote

  2. #2

    Re: Portals hate me

    lol i wish i knew that ment...but i would say to many portals! (note - i am retarded dont listen to me.)
    Reply With Quote

  3. #3
    The Child Pornographer Ki11a_FTW's Avatar
    Join Date
    Jan 2007
    Location
    NJ
    Posts
    2,661

    Re: Portals hate me

    No, that is not what it means, it means add more portals, but nothing is happening :-( when i add to much it wont compile
    Reply With Quote

  4. #4
    A Loose Screw Phopojijo's Avatar
    Join Date
    Dec 2006
    Location
    Ontario, Canada
    Posts
    2,749

    Re: Portals hate me

    Hmm, just a question... did you have to clean up all your lamina faces?
    Reply With Quote

  5. #5
    Banned
    Join Date
    Sep 2006
    Posts
    2,051

    Re: Portals hate me

    i've always wondered how someone can manage to even GET lamina faces while modelling.
    Reply With Quote

  6. #6
    Junior Member
    Join Date
    Jul 2007
    Posts
    1

    Re: Portals hate me

    Well
    Most likely you have a ton of triangles in that level.
    I think there is a cap, although I am not sure.

    You need to use portals wisely.
    Since they are used to create the Potential Visible Set
    Portals are used in lots of ways when proccessed by tool,
    1. They are used as splitting planes for the Visible BSP
    2. They are used to calculate what clusters you can see from another cluster.
    I will give you some general rules to place them..
    Maybe someone else can help out with there ideas in a later post.

    1. Use portals to enclose parts of the level that are hidden behind other geometry.
    2. Use portals to enclose geometry that has a lot of triangles. i.e. Bases
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •