Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 24

Thread: h2vista programming to-do list

  1. #11

    Re: h2vista programming to-do list

    Bitterbanana can code it if we gave him the address, but I bothered him too much about it :V.
    Reply With Quote

  2. #12
    Jesus Loves You
    Join Date
    Jul 2007
    Posts
    55

    Re: h2vista programming to-do list

    Quote Originally Posted by Haruko View Post
    A simple FOV hack would be nice
    That's illegial to do because then it would give you an unfair advantage.
    Reply With Quote

  3. #13

    Re: h2vista programming to-do list

    Quote Originally Posted by boltdwright View Post
    That's illegial to do because then it would give you an unfair advantage.
    Its a balanced trade off as widening your FOV decreases the size of objects displayed making distances things harder to see. Increasing your graphics quality, and screen resolution pose more of an advantage than just FOV adjustment. A no, a FOV hack, or any hack is not illegal by any means.
    Reply With Quote

  4. #14
    The One and Only TheGhost's Avatar
    Join Date
    Aug 2006
    Location
    San Francisco, CA
    Posts
    2,727

    Re: h2vista programming to-do list

    Quote Originally Posted by spookers622 View Post
    EDIT: just out of curiosity, do you have a job that relates to this or do you do and did you learn this for fun
    I'm a student, and I do this kind of stuff during my time off (i.e. during the summer).
    Reply With Quote

  5. #15
    Senior Member
    Join Date
    Sep 2006
    Posts
    2,549

    Re: h2vista programming to-do list

    Quote Originally Posted by Haruko View Post
    Using a wider resolution does too.

    Also, given that it will be public, everyone can use it if they wanted to. I don't recall the FOV hack in CE ever causing problems for people in reguards to being fair or not...
    yea, a FOV hack wouldn't be cheating, some people like to use FOV hacks to make the game look better. I know I do.
    Quote Originally Posted by jahrain View Post
    Its a balanced trade off as widening your FOV decreases the size of objects displayed making distances things harder to see. Increasing your graphics quality, and screen resolution pose more of an advantage than just FOV adjustment. A no, a FOV hack, or any hack is not illegal by any means.
    true hacks aren't illegal.
    Quote Originally Posted by TheGhost View Post
    I'm a student, and I do this kind of stuff during my time off (i.e. during the summer).
    aren't most of use students?
    Reply With Quote

  6. #16
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,130

    Re: h2vista programming to-do list

    I just wish I could find someone I could trust to help me remake Engine Room. Everyone so far has just said "ok i will do itz ^_^!!111" then gone off to do some other shit. Maybe then I would listen to what they have to say as far as utilities go.
    Reply With Quote

  7. #17
    Senior Member et_cg's Avatar
    Join Date
    Jun 2007
    Location
    Portland, Oregon
    Posts
    886

    Re: h2vista programming to-do list

    Quote Originally Posted by Stealth View Post
    aren't most of use students?
    Yes, but that's all changing... 'sad.
    Reply With Quote

  8. #18
    A Loose Screw Phopojijo's Avatar
    Join Date
    Dec 2006
    Location
    Ontario, Canada
    Posts
    2,749

    Re: h2vista programming to-do list

    Quote Originally Posted by Stealth View Post
    aren't most of use students?
    o.o He was answering a question...

    FOV hacks are generally unfair because its an unintended advantage. I don't care how small things look -- it'll be larger than a pixel so you'll be able to see it when you shouldn't.

    I didn't really see anything rude about asking for features. Everyone knows no-one would care, however there's no harm in asking; its obvious he wasn't just being a demanding n00b.
    Reply With Quote

  9. #19

    Talking Re: h2vista programming to-do list

    Quote Originally Posted by jahrain View Post
    Collision model hce to h2v upgrader. I'm thinking of bundling it with the final release of my model upgrader, but I don't know if anyone else has started work on one. I found out the collision models are more identical in hce to h2v than the render models are so upgrading won't be as hard or buggy.
    O Snap +rep & 2x+rep! Nice Programming!
    Last edited by JackRabbit72380; July 25th, 2007 at 03:35 AM.
    Reply With Quote

  10. #20

    Cool Re: h2vista programming to-do list

    you guys whatever they come out with will be fine and asking more from them is not appropriate. The only thing I have to say is a help file would be nice.

    A tutorial even better. (thats a long shot)
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •