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Thread: How to do glass

  1. #1
    In a galaxy far far away beele's Avatar
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    Unhappy How to do glass

    First of all, I've read the tutorial included with the map editor, but I can't get it to work (the glass doesn't even has to be breakable, but i would be nice).

    Here's what I did:
    • Made the level.
    • Selected the faces that should become glass.
    • Detached them and named the new object %glas
    • In the material editor I made a new material and called it glas
    • Where it says Material#03 i changed that to zanzibar glas%-
    • This points to the right folder and shader, and it works when compiling, but in sapien is shows up just being black
    • It's a custom build shader, but I actually copied all the settings from the default glass shader
    Someone knows how to get this to work?
    Last edited by beele; July 31st, 2007 at 05:26 AM.

  2. #2

    Re: How to do glass

    Open the bitmap and uncheack unused.

  3. #3
    In a galaxy far far away beele's Avatar
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    Thumbs up Re: How to do glass

    Alright that fixed it no need anymore for this thread so I'll close it.

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