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Thread: Custom skies

  1. #1

    Custom skies

    Can you make custom skies for H2v? Can anyone reference me to a good tutorial on how to make one, if it is possible?

    Thanks


    P.S.
    I tried to search but i cant search 'sky' in the forum. Google was no help either.
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  2. #2
    Senior Member
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    Re: Custom skies

    i think theres one on http://ghost.halomaps.org/, but i think it said to export in jms or jma or something so it might be different for halo 2...
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  3. #3

    Re: Custom skies

    That is for Halo Custom Edition.
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  4. #4
    Senior Member et_cg's Avatar
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    Re: Custom skies

    Halo 2 does not support implementation of new .render_models.

    In other words, with our current tools we cannot do it. Check out Jahrain's model upgrader.

    His upgrader won't work for sky models, sadly.

    I hope that some type of tool will support this soon. Or the knowledge of how to fix it will be available. I've been trying to target out the problem variables, but I suck with hex.
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  5. #5
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    Re: Custom skies

    Quote Originally Posted by CodeBrain View Post
    That is for Halo Custom Edition.
    i know, that's why i said it might be different for halo 2.
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  6. #6

    Re: Custom skies

    how did R3dnaxel4 do it in his map military base ...
    http://h2v.halomaps.org/index.cfm?pg=3&fid=2192

    he somehow made one because (i swear) its not midship, coag. or ascension skies.

    I may be totally wrong but check out that map to see for yourself...
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  7. #7
    Senior Member Vicky's Avatar
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    Re: Custom skies

    He probably changed the bitmaps in existing shaders for a sky...
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  8. #8
    Senior Member et_cg's Avatar
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    Re: Custom skies

    It's zanzibar...

    And yes, that's included.
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  9. #9
    Senior Member teh lag's Avatar
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    Re: Custom skies

    You CAN make a new sky to the extent of making new shaders\bitmaps... but toher than that we're stuck with what we have.
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  10. #10
    Senior Member et_cg's Avatar
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    Re: Custom skies

    Yeah, but that just sucks... >_<
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