Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19

Thread: Creating moving scenery?

  1. #11

    Re: Creating moving scenery?

    I dont get what im supose to do in scenario_strucrure_bsp.
    Reply With Quote

  2. #12
    Senior Member et_cg's Avatar
    Join Date
    Jun 2007
    Location
    Portland, Oregon
    Posts
    886

    Re: Creating moving scenery?

    Let me get a sample up and going. I'll be sure to get all the tags/data files hosted somewhere.
    Reply With Quote

  3. #13
    Hey there! Llama Juice's Avatar
    Join Date
    Sep 2006
    Location
    Internet.
    Posts
    3,216

    Re: Creating moving scenery?

    Could we animate the texture without moving the player?
    Reply With Quote

  4. #14
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,130

    Re: Creating moving scenery?

    Yes, how do you think water works lol
    Reply With Quote

  5. #15
    ლ(-_-ლ) Reaper Man's Avatar
    Join Date
    Sep 2006
    Location
    Los Angeles
    Posts
    3,469

    Re: Creating moving scenery?

    I wonder what would happen if you added > to the end of a ladder material, if that's even possible. Lazy ladder. :awesome:
    Reply With Quote

  6. #16
    Senior Member et_cg's Avatar
    Join Date
    Jun 2007
    Location
    Portland, Oregon
    Posts
    886

    Re: Creating moving scenery?

    Okay, well there's more to conveyors than I originally thought.


    :X Physics suck.
    Reply With Quote

  7. #17
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,130

    Re: Creating moving scenery?

    Tool should create a (assuming you just added one) conveyor surface block element when it imports the .ASS, which is referenced by a collision materials block element, which is then referenced by multiple surfaces in the collision bsp.

    If Tool doesn't default any values, then you have to edit the U and V vector fields in the conveyor surface block element you want to have whatever speed.
    Reply With Quote

  8. #18
    Hey there! Llama Juice's Avatar
    Join Date
    Sep 2006
    Location
    Internet.
    Posts
    3,216

    Re: Creating moving scenery?

    Quote Originally Posted by Kornman00 View Post
    Yes, how do you think water works lol
    lol true... I meant like... with using the conveyor thinger though :P
    Reply With Quote

  9. #19
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,130

    Re: Creating moving scenery?

    Just make the material shader like you would for the water, that should work just fine
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 4 users browsing this thread. (0 members and 4 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •