Originally Posted by
et_cg
For opacity, you have to change the tones of your alpha channel. (alpha channels are only allowed to have a greyscale value - blacks, whites, and anywhere in between, but no color)
I don't really pay much attention to which channel does what, but I believe the values that have white in them (dark grey and up) is the channel the first detail map relates to, and values that have black in them (grey to black), are relative to the second detail map.
So if you want to change the detail maps opacity, you must change the color values used, whether it's a gradiented white to black, or a mainly black, or mainly white alpha channel. It's all up to which detail map you want to show up the most.
Bookmarks