No...first we wanted to
Primary Trigger --> Entrance | Secondary Trigger -->Exit
Then we realized we couldn't differ the secondary trigger from the primary so we made it
Shoot-->Entrance|Shoot again-->Exit|Shoot again-->Entrance
Before you could only enter at one portal and exit at the other...now you can go both ways.
Shoot-->Portal Enter/Exit | Shoot-->Portal Enter/Exit
And with theories I meant why things didn't work or how the engine is doing some thing and that's why we couldn't do other things.
Like I forgot that scenery XYZ doesn't sync >.<
Last edited by Patrickssj6; August 17th, 2007 at 08:58 AM.
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