Headlong is basically ready for a Beta 2, except for one thing. The FPS on the level is quite low. On CMT snow Grove, I was averaging 100-150FPS, and on Headlong Im getting 90-120FPS, with Vsync on on a Radeon X1950pro. I am not real happy with these numbers, so what can I do?
-Shader details are on high with alpha maps controlling a cubemap (on 70% of them)
-I have alot of vehicles. 2 warthogs, 2 ghosts, a banshee, a scorpion, a wraith, and about 10 crates)
-I have a pretty decent amount of scenery. Including vehicle barriers, the light fixtures, the billboards, the palm-trees, the red triangle cones, the larger crates, etc....
-I have portalled it well, this is not an issue...
I am looking toward CMT and ZTeam, because of the quality of your maps. What can I do that would be most effective at increasing the FPS?
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