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Thread: stunning vehicles

  1. #11
    swag under pressure Boba's Avatar
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    Re: stunning vehicles

    Quote Originally Posted by CtrlAltDestroy View Post
    Yeah, the warthog and the mongoose, I'm 100% sure that it will. All the others... I dunno.
    It usually deactivates the gravity propulsion drive on any hovering vehicles, and shoots the motor on human vehicles.
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  2. #12
    Shit. Mass's Avatar
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    Re: stunning vehicles

    I don't know, is there a way to use a weapon to force a command on someone?
    E:That wasn't very clear, is there a way to make a player walk, shoot, jump remotely through halo?"
    other wise you could just make it spawn a double sided bubble for half a second, maybe?
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  3. #13
    Shit. Mass's Avatar
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    Re: stunning vehicles

    Quote Originally Posted by n00b1n8R View Post
    could you script it to make the vehicle put it's breaks on for a certain time?
    thats what I'm, thinkin.

    It'd be cool if you could make the person get out when it hit them, but make sure it wasn't a starting weapon.

    I think a stun effect is questionable because while I'm running people over with a warthog is where I suffer the most lag already.
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  4. #14
    The Cake is a Lie. Jay2645's Avatar
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    Re: stunning vehicles

    No, I'm sorry, I've just checked every line of the hs_doc, and there is nothing in there that would force someone to press the jump button, even outside of vehicles.
    You CAN make AI do it, but that would disable the multiplayer aspect of the thing. And until Zteam releases the scripts, it ain't gonna happen in the standard campaign.
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  5. #15
    The Cake is a Lie. Jay2645's Avatar
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    Re: stunning vehicles

    Lol, nothing to reverse or jump for people, just AI.
    I can, however, force them to crouch... I think.
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  6. #16
    The Cake is a Lie. Jay2645's Avatar
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    Re: stunning vehicles

    Lol, yeah, making them honk their horn really keeps them from killing you.
    Though I have made AI that honk their horn when driving a hog (like a retard) and approaching someone.
    Problem is, in a Hog, they don't know which team they're on, which equals DEATH TO THEM ALL, apparently. I've had 2 rocket hogs loaded with Humans try to kill each other before one blew both of them up with a badly timed missile.
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