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Thread: Yoyorast Island V2 in Danger!!!

  1. #11
    Senior Member fatso784's Avatar
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    Re: Yoyorast Island V2 in Danger!!!

    Jay either post some new stuff to show yoyorast you're good enough and to show you've turned over a new leaf, or stop your bickering and get to work. The past is over, so don't let it cloud your future.
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  2. #12
    The Cake is a Lie. Jay2645's Avatar
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    May 2007
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    Re: Yoyorast Island V2 in Danger!!!

    In terms of scripts:
    Quote Originally Posted by Jay2645 View Post
    Yoyorast has seen my ATV, no need to show that.
    The only example of my more recent Photoshop skills, my Warthog. Looks nice ingame. This wasn't made from scratch, but I have taken a liking to it.
    Halo's default skin:


    My Photoshopped Version:

    (The serial number is 2645-10-25-93)

    My real talent is in my HEK skills, I can make a map really well, provided I have a BSP to work with. As I said, I can modify existing BSPs, but my only recent thing I have is still classified UMT stuff, even though I made everything minus the BSP. The map's name was Paradox, not completely sure if UMT is still working on it.

    A couple ingame screenies from one of my old, abandoned maps, I probably should go take some of Swamp Grove and show those, too, but this is Snow Grove (Original BSP by Arteen, HUD by P0lar, bitmaps custom-made by me, Brute Plasma Rifle from H2, Chaingun model by Donut, new tagging for the chaingun by yours truly):
    The old ATV build:




    A video of my Silent Cartographer mod:
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
    I've improved some more things since then (I still can't thank you enough for fixing the Pelicans Masterz!), but the basic gameplay is still the same.

    Swamp Grove (I may bring this map back from the dead, I like it):

    (Ignore the UMT Snow Grove, that's a lie)






    It still needs work (The cliffs need a custom bitmap for themselves, I used the ground's bitmap as a placeholder), but it had potential, and I hate the fact I never finished it.

    EDIT: Now with Swamp Grove pics!
    Last edited by Jay2645; September 19th, 2007 at 06:04 PM.
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  3. #13

    Re: Yoyorast Island V2 in Danger!!!

    As much as I'd like to help, I don't meet many of the qualifications. I'm nearly clueless on scripts, lighting, and music, and I'm not all that great with tags. I could do the modeling and UVing part, but I wouldn't be able to make it my first priority unfortunately. I hope you can find someone suited to the task. No one likes an unfinished map.

    By the way, just in case someone tries to bring it up, Jay does have my full permission to modify Grove.
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  4. #14
    A V A L O N TeeKup's Avatar
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    Re: Yoyorast Island V2 in Danger!!!

    Yeah, no Jay.
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  5. #15

    Re: Yoyorast Island V2 in Danger!!!

    Sorry to burst your bubble jay but that texture isn't that great at all and tagging is pretty basic stuff (press button>select path>done).
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  6. #16

    Re: Yoyorast Island V2 in Danger!!!

    Quote Originally Posted by Arteen View Post
    As much as I'd like to help, I don't meet many of the qualifications. I'm nearly clueless on scripts, lighting, and music, and I'm not all that great with tags. I could do the modeling and UVing part, but I wouldn't be able to make it my first priority unfortunately. I hope you can find someone suited to the task. No one likes an unfinished map.

    By the way, just in case someone tries to bring it up, Jay does have my full permission to modify Grove.
    Thanks very much for your answer Arteen.. and Thanks so much everybody for your answers and proposition to help.. this is very encouraging.. I'm not choosing anyone yet.. still want to wait 1 or 2 days more.. but there seem to be some interesting canditats already..
    O and please guys, I may have expressed myself the wrong way.. stop thinking you have to know how to script, the scripts are already done by CtrlAltDestroy.. just need some testing..

    About me not able to use HEK, there's a multiple reasons.. sure I guess I could populate easily and make some basic operations but anway, I don't know how to correct errors myself in max (I guess it's a condition to export to HEK), applying textures is a nightmare for me.. I miss a lot of skills in Max.. So I used to ask theghost to do this type of thing for me.. and while he was making it, well he used to make HEK stuff also..
    So this started from the fact to be used to do this way..
    2nd reason is that I never tried
    3- Until now, my entire free time (on the comp) was only dedicated to creating/modifying/testing the models/buils itself.. So not, only working in HEK would take me more time and energy but also learning and getting used to it represent time.. in the end, this would slow down the process..
    4- It's all in english
    5- I'm lazy.. hehe

    Jay, not that I'm not believing you have the requiered skills but I think I won't go with you just because I think you should focus on the new ATV for V2.. this requiers a lot of work maybe plenty of corrections to end up with something perfect.. So please keep it up with this man..

    O, and for those who asked why I don't choose one guy for one task, another one for another.. well I'm already dealing with few people working or having worked on some parts of the project.. and it's already a job to manage and coordinate the things with a few people.. More people can mean loose of time.. So if there's a possibility to deal with only one person capable of doing the stuff that reamins to be done, I prefer this option.. And also, the less new people have the model, the better I sleep..

    Come on new candidates you may be the one!
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  7. #17

    Re: Yoyorast Island V2 in Danger!!!

    Dam double post, sorry for that Ghosty
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  8. #18

    Re: Yoyorast Island V2 in Danger!!!

    Just wondering yoyorast, do you ever check your PM's?
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  9. #19

    Re: Yoyorast Island V2 in Danger!!!

    Quote Originally Posted by skyline View Post
    Just wondering yoyorast, do you ever check your PM's?
    And you? lol
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  10. #20

    Re: Yoyorast Island V2 in Danger!!!

    I had to look for some stuff.
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