As some of you may already know, we (Zteam; Myself, Choking Victim, and ShadowSpartan) have been working on a campaign mod (how original ;p). The project actually started back around February of 2005, well before even CMT's SPv1 was even in concept. It began to progress slowly at a first, starting with the content (which most of you have already gotten a taste of with out public beta releases in April of 2007). The actual campaign modification portion didn't start until a couple of months ago. Since then, we've made some considerable progress:
Halo (a30):
Props to Choking Victim for doing pretty much all the cosmetic changes that you can see.
The Silent Cartographer (b30):
You can't have it now. ;p
A great advancement in our work and soon the entire Halo CE community was the "figuring-outing" of script extraction by CV and Shadow. With this, we were able to break most of the barriers we have encountered previously in our possibilities of adding in any real cool stuff.
*cough cough*
So, anyways... with our SP progressing, we have also been working on MP.
Yeah, we heard you; PB3.
Among the many maps we're making, these are the one's we're chosing for PB3:
Containment:
(we might release a super special edition of some maps with elites :d)
Relic:
No pics for you either. D:<
... and of course, Coagulation and Sanctuary.
Our content has and is currently undergoing some heavy changes, namely our weapons.
Beam rifle:
Everything else:
Most are still pending an overhaul.
...
Oh, also, some pretty skies that I converted that don't fit anywhere else in the update but I want to show them anyways. <_<
they might show up somewhere...
... so yeah. We're NOT dead. D: Expect a PB3 soon (not saying how soon ;p) and our SP shortly (read: much longer) after. That concludes our update that I couldn't bother putting any effort into. <3
Off to bed, 'night.
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