One large problem i'm having is creating good shaders. I'm trying and trying but I must just be doing something wrong.
My main problem is i can not get a good shader for realistic grass to work, I think its just because i dont know what template to start with and what bitmaps go where in the shader.
Also i went through that H3 looking rock tutorial and i can not get my rock to look right. Is that a Bump bitmap that mudbox spits out and if not where do i put it?
Some advice would be greatly appreciated.
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