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Thread: forerunner mapping

  1. #11

    Re: forerunner mapping

    Actually this http://h2v.halomaps.org/index.cfm?pg=3&fid=2203 was the set of models i was talking about but i'm sure there the same thing.
    Anyways, CanadianPanda nobody is going to want to help you if it irritates them to read your posts. Most people can type fast WITH all the "periods and nonsence" as you so elegantly put it. So maybe you should work on your typing before you get into something like modeling. No offence.
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  2. #12
    chilango Con's Avatar
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    Re: forerunner mapping

    Na, that comes naturally with foruming ;p Just take your time and enjoy your stay.
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  3. #13

    Re: forerunner mapping

    I was just being sarcastic.
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  4. #14
    Hey there! Llama Juice's Avatar
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    Re: forerunner mapping

    .... *sigh* do you guys not have firefox? It has a spell checker built right in so when you type... you know when you spell stuff wrong.

    If you don't have punctuation and capitalization it makes your posts difficult to read. Nobody here is here to help YOU we are here because we want to learn. If I have to read something over and over again in order to understand it (because of bad English) I'm not going to waste my time with it.
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  5. #15
    Senior Member Vicky's Avatar
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    Re: forerunner mapping

    Quote Originally Posted by CanadianPanda View Post
    alright , somewhere i read thast you should make forerunner maps entirely too small for master cheif and then when youve finished the level scale it to size. Does this matter?
    Leaving it small at first might make lighting go faster...
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  6. #16
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    Re: forerunner mapping

    Quote Originally Posted by Llama Juice View Post
    .... *sigh* do you guys not have firefox? It has a spell checker built right in so when you type... you know when you spell stuff wrong.

    If you don't have punctuation and capitalization it makes your posts difficult to read. Nobody here is here to help YOU we are here because we want to learn. If I have to read something over and over again in order to understand it (because of bad English) I'm not going to waste my time with it.
    It's not like he's talking in complete 1337 speak if a few periods are gone I'm pretty sure you can understand it....
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  7. #17
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    Re: forerunner mapping

    Quote Originally Posted by 1337_Byte View Post
    It's not like he's talking in complete 1337 speak if a few periods are gone I'm pretty sure you can understand it....
    youll be amazed what difference "a few periods" can make.

    they exist for a damn good reason.
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  8. #18
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    Re: forerunner mapping

    Quote Originally Posted by darkmummy9
    i have a idea for a new rp/sky diveing mod have a planes thing and its says like e to attack to parishut and if you go in a certain area on the plane you jump of slightly slower and it apears you have a parishut on your pack like those people in the army who jump out of planes or like a mod of coldsnap were theres a back of the longsword that opens if the driver pushes a button and everyone jumps out or its drops like a warthog or something. pm me if im in the wrong section for this im new and posting topics.
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  9. #19

    Re: forerunner mapping

    Alright, sorry for all the punctuation errors.
    Last edited by CanadianPanda; December 6th, 2007 at 07:34 PM.
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