Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 61

Thread: [SCRIPT] Campaign + UI Source Scripts

  1. #11
    Sarcastic Bitch
    Join Date
    Sep 2006
    Posts
    811

    Re: [hax] Campaign + UI Source Scripts

    Quote Originally Posted by CodeBrain View Post
    A thing i found:

    When I opened up A30.map, and tried to compile scripts, it gave me a error stating that cliff_right_fort_second_floor was not a valid trigger volume. When i looked, the trigger volume I found was cliff_right_fort_second_floo

    It compiled fine for us. You either extracted from an edited map or HEK+ just messed up the extraction, which it does from time to time. Reextract the scenario from an unedited Halo PC map.
    Reply With Quote

  2. #12

    Re: [hax] Campaign + UI Source Scripts

    Nice!
    Reply With Quote

  3. #13

    Re: [hax] Campaign + UI Source Scripts

    Did you guys play it?

    The covie dropship pilots on mine are crashing into things, sounds arent completed correctly, thus not making the game continue.

    Also, dropships freezing in mid-air, and a pelican that spawned on the bottom of the map....Droppods disappeared before their supposed to...

    Im guessing its the scenario, but it could be the scripts....I have no idea.

    Anyway, Ill do what you said ShadowSpartan.
    Reply With Quote

  4. #14

    Re: [hax] Campaign + UI Source Scripts

    Quote Originally Posted by CodeBrain View Post
    Did you guys play it?

    The covie dropship pilots on mine are crashing into things, sounds arent completed correctly, thus not making the game continue.

    Also, dropships freezing in mid-air, and a pelican that spawned on the bottom of the map....Droppods disappeared before their supposed to...

    Im guessing its the scenario, but it could be the scripts....I have no idea.

    Anyway, Ill do what you said ShadowSpartan.
    I've played that scenario countless times with compiled scripts, and not once had any of those problems. Obviously your scenario has been edited in some way, just reextract it and it should be fine.
    Reply With Quote

  5. #15

    Re: [hax] Campaign + UI Source Scripts

    All right, Ill do that right now. Thanks.
    Reply With Quote

  6. #16
    Junior Member
    Join Date
    Jan 2007
    Posts
    4

    Re: [hax] Campaign + UI Source Scripts

    I am glad you guys finally released, very nice work i have to say.
    Reply With Quote

  7. #17

    Re: [hax] Campaign + UI Source Scripts

    .
    Reply With Quote

  8. #18
    :O
    Join Date
    Sep 2006
    Location
    France, Nord.
    Posts
    427

    Re: [hax] Campaign + UI Source Scripts

    Nice.



    What's so special about this pic ? :3

    By the way, I got problems with B30, the pelicans did not land where they were suposed to, and no pelican came to drop a hog.
    Reply With Quote

  9. #19

    Re: [hax] Campaign + UI Source Scripts

    I just compiled the scripts for that map and played through, I had neither of those two problems. Its either: A. you deleted part of the scripts that allows those events to execute correctly, or B. you moved the spawn points and/or cutscene flags for those vehicles to spawn at. Please, before anyone else posts an error make sure you haven't deleted anything from the scenario or script. These have been tested for the most part, and we haven't seen any problems like the ones some of you have been describing.
    Reply With Quote

  10. #20
    :O
    Join Date
    Sep 2006
    Location
    France, Nord.
    Posts
    427

    Re: [hax] Campaign + UI Source Scripts

    I just deleted my /b30/ folder, re-extracted my scenario from a clean map, and compiled with a clean script.

    Same things happen.

    I'm going to download the HaloPC tags that were released long time ago, and see if those problems are still there. I'll tell you.

    Also, I'm not extracting my tags from an English version of Halo _you know why I'm sure_ can this be the source of the problems ?
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •