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Thread: Lighting

  1. #1

    Lighting

    I have a few maps with caves/indoor structure and ofcorse its dark. Is it possible to just add light to indoor structures without adding single hanging lights. I just want to know basicly how would i light the whole indoor area?

    I was wondering if i would have to add planes in max and add a material to them or something??
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  2. #2
    Senior Member Vicky's Avatar
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    Re: Lighting

    That's an option, then use some light emitting shader. You could also check the 'affects interiors' checkbox under radiosity in your skytag.
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  3. #3
    chilango Con's Avatar
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    Re: Lighting

    I think someone posted a little tut on this a while back, not sure if it was at GBX or here, but you can indeed use invisible planes that emit like to help light your map.
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  4. #4

    Re: Lighting

    What i did was extrude some planes in and used a light shader on the outsides, it works awsome. Thanks guys.
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