Except that only starting and end CPs can be captured in very fast time, the rest takes longer than an uber can hold.
I loved the engineer before, but now I'm leaning a little toward the Demoman.
He's got the same speed, more health, and heavier weapons.
He's great for defending an area, or base(CTF) with his sticky bomb launcher.
I often find it fun to plant some bombs in the enemy sewers and watch them walk into my trap while engineers set up!
Lol ur using rockets, how you do NOT hit anything?
The Spy is one of my more successful classes. And it's worth noting that I play 2Fort 97% of the time i'm on TF2.
Here's a quick tip for being a spy on 2Fort:
Since there are always so many demomen around, just diguise as one of them and jump off the battlement with your cloak engaged and run BACKWARDS towards the enemy sewer. Just make sure they aren't firing blindly out of it or you most likely will be discovered. Keep running backwards up the stairs and put some charges on any turrets you see. Next find some unsuspecting sniper and back stab him, quickly disguise up as anything but an engineer. Rinse, Repeat, Domination.
I thought you'd play a scout. I don't know why, but it suits you.
Also, Amit, I play on Dustbowl a lot, so there is quite a different Spy strategy there. I've found it best to disguise yourself as a Sniper, thus allowing you to sit on the enemies' back line and wait for the perfect target. Stab, cloak, re-disguise, repeat.
Last edited by Sever; March 3rd, 2008 at 07:15 PM.
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