Do you mean for Halo/CE or 3ds Max? For Halo/CE, then no where. Because you cannot use dds. And for 3ds max, anywhere, since you can just broswer through your files to find it.
Do you mean for Halo/CE or 3ds Max? For Halo/CE, then no where. Because you cannot use dds. And for 3ds max, anywhere, since you can just broswer through your files to find it.
HMT 3.5 ---> open any map except bitmaps.map, ui.map, or sound.map ---> go to Bitmaps in the HMT dropdown ---> select the one you want to replace ---> save backup somewhere ---> inject.
HMT 3.5 ---> open any map except bitmaps.map, ui.map, or sound.map ---> go to Bitmaps in the HMT dropdown ---> select the one you want to replace ---> save backup somewhere ---> inject.
Actually UI.map works, I replaced my logo and repainted the ring... polka dot
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