Game models are fine. HUD and widget bitmaps will be stretched, as widescreen support wasn't really factored in. Not everyone could easily get a widescreen monitor back in 03.
I couldn't figure out how to screencap with the colour overlay, so I attempted to recreate it in photoshop, it turned out reasonable, but slightly too dark. I also downsized the image for filesize, I actually run on 1280x1024.
Bold so that there are no misunderstandings.
Last edited by Reaper Man; February 3rd, 2007 at 02:35 AM.
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