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Thread: High-Resolution-Halo

  1. #461
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: High-Resolution-Halo

    Texture baking works, but it doesn't look as good as n-maps or actual polies.
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  2. #462
    Looking for his home. Apoc4lypse's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by Masterz1337 View Post
    Since I'm such a scrub, can you answer my question so you can make me look even more like a moron?

    I my self have been curious about the answer to this question since it was first asked... XD idk why its being ignored.


    Although with the recent announcements about open sauce its probably completely irrelevant now if master is right when it comes to not being able to compile the map, because I'd imagine that file size limits can be bypassed once open sauce is released.
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  3. #463
    j͆ͪ͟c̓̊͜a̎ͨ̈́ͧṗ̵ ̏ͭ̃sͪ̊͊̒͌̒̏t͗͗ͩͮo̧̊̒̎̽̇̌̋ṗ̸ͪ͑ͩ̐ InnerGoat's Avatar
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    Re: High-Resolution-Halo

    looking good, but you need to work on the multilevel parking
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  4. #464

    Re: High-Resolution-Halo

    It's because I'm the one who first asked it, and WoL's out to get me. Now I'm less interested because as you say, Open Sauce looks promising as a means of cleanly bypassing the limit. But I betcha that if it does, he's going to play it off as though that were his intention all along.

    asshole
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  5. #465
    "Think Different" Masterz1337's Avatar
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    Re: High-Resolution-Halo

    Kornman said he would help them bypass it, although I think they underestimate what will have to be done. I suppose making the MP maps load them like SP, would work, but I domn't know how the game would manage the "hiccups"
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  6. #466
    got dam forumers.... SnaFuBAR's Avatar
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    Re: High-Resolution-Halo

    I really don't understand why everyone is PMS'ing. The test build ran excellent.
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  7. #467
    am I an oldfag yet? Heathen's Avatar
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    Re: High-Resolution-Halo

    Of course I dont know...
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  8. #468
    j͆ͪ͟c̓̊͜a̎ͨ̈́ͧṗ̵ ̏ͭ̃sͪ̊͊̒͌̒̏t͗͗ͩͮo̧̊̒̎̽̇̌̋ṗ̸ͪ͑ͩ̐ InnerGoat's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by SnaFuBAR View Post
    I really don't understand why everyone is PMS'ing. The test build ran excellent.
    No idea. Runs great here as well. So great that he could double the poly count
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  9. #469
    "Think Different" Masterz1337's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by SnaFuBAR View Post
    I really don't understand why everyone is PMS'ing. The test build ran excellent.
    No one cares how it runs, WOL is just to arrogant to address the questions of people who are far more expierenced with using hi-res content in mp maps. I don't care how many high poly models you've put ingame, or what their poly count is. Once he starts applying 1024 or 2048 textures with MIP maps, to every object in the game, he's going to fuck it all up. Then we're going to have a post of his going "soz guys, i didnt think this would happen!"

    If he actually listened to what peopel were saying, and adressed our conerns there wouldn't be any debate. This is why we're making a big deal out of this.
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  10. #470
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    teehee. I know something none of you know. I guess i am arrogant
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