Hey, I'm having a problem with UnrealEd. I've set up a camera path in my level and try to preview it. It starts out working around where the camera is by default and it moves to the first interpolation point. It them proceeds to the second point as it should. However, whenever it tries to move on to the third, it crashes. Anyone know if this is a problem with Vista or just something screwy with my bsp? I've been trying to get UnrealEd installed on my XP machine, but it's going slowly.
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