:conspiracy: Bungie released this to foil your Open Sauce :conspiracy:
Anyways, Keep pushing to finish :awesome:
I've known that for quite some time. We just need a means of recording them in a reasonable manner (read: not writing them character by character in notepad.exe).Recorded animations are already possible for campaign maps
Whatever happened to that solution we talked about earlier?
Wouldn't sapien and guerilla be using the "engine modules" just as the haloce.exe would? So theoretically, would you be able to modify components of sapien with open sauce? Such as adding player input functions to sapien in order to move about and record your actions.
PS: I'm only assuming sapien and guerilla will use the engine modules because yelo was a .dll file and so was the bloom hack (which worked in sapien).
I mean I would love to do recorded animations because then you dont have to make a 400 frame running or walking animation, then nudge it because it goes through a wall, but now you need to remake it because if you do nudge it goes through a different wall, etc, and if you could do recorded animations it would be much easier because then you could dodge any obstacles in the way.
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