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Thread: Quick-Crit 2008-2009

  1. #901
    sexy pose JunkfoodMan's Avatar
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    Re: The Studio Quick-Crit Thread

    His rendering/materials, and the position perhaps?

  2. #902

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by rossmum View Post
    He's not leaning into it, look at his spine; he's leaning away from it.
    Ross is right. If you were to try and fire a .50 caliber rifle like that, not only would your shoulder be so bruised you might break the skin open, you would be knocked flat on your ass. Armor aside, he should be leaning forward and the rifle needs to make contact with his shoulder otherwise it just looks natural and retarded.

  3. #903
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Unnatural, you mean, and it's actually 14.5mm so that'd be even worse

  4. #904
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    DEE, its ok for the rifle to clip his shoulder a little bit for the sake of realism in the pose. as long as its not incredibly obvious no one will notice.

  5. #905

    Re: The Studio Quick-Crit Thread

    I have no idea how someone could see through that ugly fucking helmet anyway.

  6. #906
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    How couldn't you? the visor is big enough for a fucking shark tank. A little offtopic, but how does that make the helmet equally as protective as the helmets that are actually made of metal?

  7. #907

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by ironclad View Post
    How couldn't you? the visor is big enough for a fucking shark tank.
    My bad, I meant see through a scope in that ugly fucking helmet

    Seems like even if you mashed the scope against the visor it'd still be pretty far away from your actual eyes.

  8. #908
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    oh, yes. I don't think a single helmet in the game would really allow you to get close to the scope. Maybe thats why you can zoom in 5x when you don't have a scoped weapon and only 2x when you do. sniper excluded

  9. #909
    Splendid! ExAm's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by ironclad View Post
    oh, yes. I don't think a single helmet in the game would really allow you to get close to the scope. Maybe thats why you can zoom in 5x when you don't have a scoped weapon and only 2x when you do. sniper excluded
    Prolly why that particular rifle comes equipped with a screen

  10. #910

    Re: The Studio Quick-Crit Thread

    I always just figured that the zoom was displayed in the hud, and not from actually looking through the scope... I thought the scope was only there for the marines.

    Not saying that that's the case, just what I always thought.

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