His rendering/materials, and the position perhaps?
His rendering/materials, and the position perhaps?
Ross is right. If you were to try and fire a .50 caliber rifle like that, not only would your shoulder be so bruised you might break the skin open, you would be knocked flat on your ass. Armor aside, he should be leaning forward and the rifle needs to make contact with his shoulder otherwise it just looks natural and retarded.
Unnatural, you mean, and it's actually 14.5mm so that'd be even worse![]()
DEE, its ok for the rifle to clip his shoulder a little bit for the sake of realism in the pose. as long as its not incredibly obvious no one will notice.
I have no idea how someone could see through that ugly fucking helmet anyway.
How couldn't you? the visor is big enough for a fucking shark tank. A little offtopic, but how does that make the helmet equally as protective as the helmets that are actually made of metal?
oh, yes. I don't think a single helmet in the game would really allow you to get close to the scope. Maybe thats why you can zoom in 5x when you don't have a scoped weapon and only 2x when you do. sniper excluded
I always just figured that the zoom was displayed in the hud, and not from actually looking through the scope... I thought the scope was only there for the marines.![]()
Not saying that that's the case, just what I always thought.
There are currently 8 users browsing this thread. (0 members and 8 guests)
Bookmarks