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Thread: Quick-Crit 2008-2009

  1. #921
    Senior Member Rentafence's Avatar
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    Re: The Studio Quick-Crit Thread

    Thought you were slick huh?

  2. #922
    am I an oldfag yet? Heathen's Avatar
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    Re: The Studio Quick-Crit Thread

    You muhmuhmuhmuhmuhmake me happy

  3. #923
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: The Studio Quick-Crit Thread

    Its a Pistol! Did I get it right?

  4. #924

    Re: The Studio Quick-Crit Thread

    makarov hurrr

  5. #925
    Senior Member Rentafence's Avatar
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    Re: The Studio Quick-Crit Thread

    Lol no makarov here, try again. I'll give you a hint, it's Soviet, it's name ends in V , and the polish version doesn't have the scalloped serrations on the slide.

    E- I suck at renders >_<

    Last edited by Rentafence; August 20th, 2008 at 11:32 PM.

  6. #926

    Re: The Studio Quick-Crit Thread

    shit not makarov i meant tokarev i always confuse those two >_<

    stupid fuckin russians and their gay names

  7. #927
    Splendid! ExAm's Avatar
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    Re: The Studio Quick-Crit Thread

    That magazine looks pretty awkward. Check your refs.

  8. #928
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Woo, TT-33.

    Could use some better renders, though :F

  9. #929
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread

    Well, after 3 days of work and planning, its almost done. It has eight moving parts, and all that I need to add is the ammo belt and stand. This thing will never go ingame, as I suck at building up models, so my wireframe is horrible and has a shitload of wasted polies, its over 4000 tris.

  10. #930
    Senior Member Malloy's Avatar
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    Re: The Studio Quick-Crit Thread

    i suppose using that model as a concept, someone else could replicate that model in a gamecompile and poly friendly way.

    looks nice just looks like it could do with some smoothing and sight with the extrusions looks a tad ugly.

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