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Thread: H2V Scripting Solution.

  1. #1

    H2V Scripting Solution.

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    This video explains how Halo 2 Vista's Scripting system works.

    The summary (if you don't want to watch the video):

    In Halo CE, scripts were put in the data folder, and Sapien compiled the scripts. Not this time!

    H2Tool compiles the scripts, and you add the scripts to your scenario via H2Guerilla (but it has to be unlocked through ) its under Scenario Resources (not the bottom one, the one on top)

    If you dont understand that, watch the vid

    PS: I dont mean the credit thing :P
    Last edited by CodeBrain; August 25th, 2008 at 07:42 AM.
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  2. #2
    Sarcastic Bitch
    Join Date
    Sep 2006
    Posts
    811

    Re: H2V Scripting Solution.

    Quote Originally Posted by CodeBrain View Post
    (but it has to be unlocked through ) its under Scenario Resources (not the bottom one, the one on top)
    Can't Kornman's semi-unlocked Guerrila edit that field?
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  3. #3

    Re: H2V Scripting Solution.

    H2Kornman doesnt open .scenario files, i'm 95% sure E3pO's can open them though.
    Last edited by CodeBrain; August 25th, 2008 at 05:10 PM.
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