Okay, so here I am, trying to model something and then I hear something about my method taking too long (meshing, I call it). The person tells me that in max, poly is much better than mesh.
Before I never was able to tell the difference and so I learn that the main difference between the two is hot-key placement. Then that person tells me to create a plane, convert to poly, select faces, move tool, and shift + drag that face. It never occurred to me that I could do that!
Are there any other tricks in 3ds that you have learned which took you ages to learn and then when you learned them like the shift + drag for me you went "whoa wish I knew that 4 weeks ago!" ?
Bookmarks