wow. Orbital M12 LRV
wow. Orbital M12 LRV
You probably already fixed this, but personnel is spelled with two n's.
Flying warthogs, invisible weapons, dual wielding Hunters? The fanboys at halomaps.org are gonna go ape-shit over your new and innovative additions!!!![/lulz]
Seriously, it's fucking scary over there. So many stupid suggestions and idiotic arguments. Thanks for posting here so I don't have to venture there ever again.
There's one question I have that I'm not sure has been answered yet (if it has, please forgive my ignorance), but what will you do with the voices in the new sections of the missions? You know, when some things happen in the original BSPs, somebody like Cortana, or a marine say something on the mic. Will the new areas be silent, or will you reuse stuff?
Sorry if I'm not making sense, woke up not too long ago.
We discussed it, but right now it's nothing but text based objectives in the HUD to tell you what to do in the new areas. We probably will re-use some dialouge, but we haven't talked about new dialouge in a while.
Get ducky for voice acting tbqh.
Do you have a video of that happening? I would honestly like to see that for laughs.lol. Why would the BPR do that necessarily? Doesn't it have it's own bitmaps and shaders it goes by like any other weapon?
Edit: I mean the BPR is it's own separate weapon essentially. Sorry if some thought that was a bit off-key.
Last edited by DarkHalo003; November 1st, 2008 at 01:33 PM. Reason: clarity
Reusing old dialogue would be a bit strange, and seem repetitive, but that's just in my opinion. I'm just throwing out an idea here, for the sake of doing so, since I know you don't really like people trying to tell you what to put in, but maybe, if you had the tag space, you could add more marine voices, and make them tell you what to do, if there are some there.
Then again, it's your mod, and you know what's best for it.
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