Dane, apply to a professional studio. That's all I have to say.
Dane, apply to a professional studio. That's all I have to say.
dane next time you work on a texture like this, record it please. I wanna watch how you did this....
damn
Dane, or anybody that can answer this, how does one do symmetry in Photoshop? Because it seems that forerunner textures are heavily dependent on it.
copy - paste - flip
?
Just threw this together quick, so the corners aren't completely lined up. I'll eventually change it too a different color so it don't look like a rip-off of Dane's. Just sipmple lighting effects in photoshop.
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Much better. Could use some darker patches (holes perhaps) inside the cracks too and line the portions up better, but it's a huge improvement already.
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