Last edited by LinkandKvel; November 12th, 2008 at 03:40 PM.
Last edited by Geo; November 12th, 2008 at 07:30 PM.
Well now I'm getting into human modeling after looking at some of gears 2 environments, here is an attempt at it. Does it look good?
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Rebars look extremely fake. They look random, and the blown out wall portions look too perfect. When walls get blown out, the blown portion isn't level. Your walls are making perfect 90 degree angles. Walls flat surface is REALLY killing it.
Last edited by LinkandKvel; November 13th, 2008 at 09:26 PM.
Rebar is bad. Also, would you mind explaining to me where the bits and pieces of blown-out wall are?
the rebars look... "creaturey". They all have about the same length, change that.
IIRC, rebar is interlaced horizontally and vertically, so all your rebar should be emerging from the broken wall vertically or horizontally, and not diagonally. Rebar is also a lot thinner than what you've got there.
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