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Thread: OpenSauce SDK for Halo CE 1.08

  1. #251
    a bit of the old in-out Roostervier's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by Timo View Post
    I just exceptioned while starting CE, so you guys are further ahead than me :p
    Are you using the 1.08 exe? I had to switch my 1.07 exe with the 1.08, version changer doesn't work with it.
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  2. #252

    Re: Seven ate Nein...

    My CE started up fine. Now all I need is the ability to go online using 1.08.
    I even got the 3rd person camera to show up but I have no HUD or sniper scope so I can't snipe accurately.
    Last edited by dydo; November 16th, 2008 at 10:29 PM.
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  3. #253
    HA10 Limited's Avatar
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    Re: Seven ate Nein...

    Time to whip out my C++ skills eh?

    Great work korn, havent even downloaded it yet but I know it will be amazing
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  4. #254
    Kid in the Hall Kornman00's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by flyinrooster View Post
    Are you using the 1.08 exe?
    .


    Read the second spoiler in the first post guys
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  5. #255
    ∑(〇Д◎ノ)ノ
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    Re: Seven ate Nein...

    Oh my God, another Korn miracle. Thanks so much man.

    Just a question though, any word on netcode enhancement? Anyone working on something like that? I'm not talking about something like AI syncing, rather elimination or reducing of the amount of leading required to hit somebody.

    E: Aw shit... can't rep.
    Last edited by ultama121; November 17th, 2008 at 12:45 AM.
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  6. #256
    lol modacity Timo's Avatar
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    Re: Seven ate Nein...

    So is anyone right now keen to have a look at multi team vehicles?
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  7. #257
    Meep, Meep FluffyDucky™'s Avatar
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    Re: Seven ate Nein...

    Lul, Timo failed me. Spent an hour trying to get it working, "can't find D3dx9d_40.dll" FFFFFFFFFFF
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  8. #258
    Neanderthal Dwood's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by FluffyDucky™ View Post
    Lul, Timo failed me. Spent an hour trying to get it working, "can't find D3dx9d_40.dll" FFFFFFFFFFF
    It seems we may need a "how to" thread for this Korn.
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  9. #259
    Kid in the Hall Kornman00's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by Kornman00 View Post
    Attached is the first release to the OpenSauce SDK

    OpenSauce is released under the GNU GPLv3 license. Any publicly released works using any of OS's code must contain a copy of the modified source code, or a link to where a user can download the modified source in a readme file in the released work's archive. However, I will consider private licenses on a per-person basis.

    ATTN: Currently fixing some problems in the OS IDE (a tool, one of its uses is to help create the custom tags).

    Right now I'm still working on the User Manual. You can of course go ahead and start browsing the source code, I suggest starting in "Main.cpp"

    In order to build and test it in game, select a Release build (will build for v1.08 of the game) and build "Halo1_CE" (its the only project). In bin\Release\Halo1_CE\ there will be a "d3d9.dll. Place this inside your HaloCE install directory and load the game.

    Theres only so much one person can do and I didn't want to break my promise of releasing on Nov 15th. So, have patience and faith for the rest will come.
    It seems people can't learn to click a button to open a spoiler and open their minds
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  10. #260
    Meep, Meep FluffyDucky™'s Avatar
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    Re: Seven ate Nein...

    That's what we did. It worked for him (Timo), but not for me and bacon's brother. We got the same error.
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