OpenSauce is released under the GNU GPLv3 license. Any publicly released works using any of OS's code must contain a copy of the modified source code, or a link to where a user can download the modified source in a readme file in the released work's archive. However, I will consider private licenses on a per-person basis.
ATTN: Currently fixing some problems in the OS IDE (a tool, one of its uses is to help create the custom tags).
Right now I'm still working on the User Manual. You can of course go ahead and start browsing the source code, I suggest starting in "Main.cpp"
In order to build and test it in game, select a Release build (will build for v1.08 of the game) and build "Halo1_CE" (its the only project). In bin\Release\Halo1_CE\ there will be a "d3d9.dll. Place this inside your HaloCE install directory and load the game.
Theres only so much one person can do and I didn't want to break my promise of releasing on Nov 15th. So, have patience and faith for the rest will come.
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