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Thread: Quick-Crit 2008-2009

  1. #1911
    chilango Con's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by disaster View Post
    I wasn't showing off the model or the texture. I was showing the whole piece because me nugget and deehunter are making a short CG rendered animation based on ww2. The whole piece as a whole is meant to be seen from a short distance. Not up close. The render that was posted is what the plane is going to look like in the render.
    should have said that...

    As for the render, get some nice blurred propeller action going on and some clouds.

  2. #1912
    Glorious Beacon of Light Disaster's Avatar
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    Re: The Studio Quick-Crit Thread

    Will do.

    Also, I would have said that but I was in a hurry.

  3. #1913

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by sKc_Chains View Post
    Hahhaha you're funny, you don't think I have asked that? This is my 2nd time skinning this thing. I have asked, dee didn't even unwrap the teeth right, and the eyes are not even on the unwrap, when I asked him if he could redo it, he basically told me to screw off and do it myself, which I respectfully said fuck you to, as no I am not on H3MT, the only reason I did this is because I wanted to skin a good-looking elite, not the h1 ones. So by now I will probably finish it, but if something is not on there or is shit, I am saying screw it and will just either leave that part blank, or do my best with it.
    I said i couldnt UV it because the eye model was messed up. Every face was a different element. When I uved that I didnt have my computer. I was UV mapping on my dad's computer using a different tool. So I did not have max to try and fix it.

  4. #1914
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread

    So? I messaged you with this YESTERDAY too, when you do have your new computer with max, as you were bragging about earlier, proof shown by the above render you and disaster just showed off.

  5. #1915

    Re: The Studio Quick-Crit Thread

    Your telling me over xfire that I didnt do anything about it. I was trying to enjoy a new game I bought. You asked about the eye unwrap and I say that it should be easy for you to unwrap and to just use a planar. You never asked to redo the unwrap either. But you still tell me that I did NOTHING.

  6. #1916
    Useless Member jngrow's Avatar
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    Re: The Studio Quick-Crit Thread

    HEY GUYS HOW BOUT WE TAKE IT TO PMS AND NOT SHIT UP THE TOPIC?

  7. #1917
    chilango Con's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by jngrow View Post
    HEY GUYS HOW BOUT WE TAKE IT TO PMS AND NOT SHIT UP THE TOPIC?
    This.

  8. #1918

    Re: The Studio Quick-Crit Thread

    That.

  9. #1919

    Re: The Studio Quick-Crit Thread

    may be a little late, but w/e: you really need some motion blur on that to really sell it. Looks unnatural to see the props like that.

  10. #1920

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Conscars View Post
    should have said that...

    As for the render, get some nice blurred propeller action going on and some clouds.
    Clarification is nice. And yes definitely need motion blur on the props, and maybe a very subtle blur on the plane.

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