
Originally Posted by
Jean-Luc
I actually think Ross's render serves its purpose. While I can't see the car door behind the character, I can easily see the tail light, her face, and part of her body, which lets me know that this is clearly meant to be a darkly rendered image with very little visible. That said, the textures a little bit low resolution, but I can understand the scene. Posing seems a little unnatural (like half sitting, half standing), rather than pressing her back against the car in an attempt to use it as cover. Take a look at the pose in Gears of War when a character takes cover and you'll see what I mean. Something about yours is...a little stiff imo. One other thing, and this is minor. But if she's going to use her head to take a look past the car, make sure it does not exceed the top of the car. That's a prime shot for a sniper.
One more thing about people saying Ross's monitor is off. It's possible, but it's also possible your monitors are inaccurate as well. I used DisplayMate to fine-tune mine to about as close to perfection as I could get, and I can see the render without too much difficulty.
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